![]() I love jumping in and drawing notes, modifying velocities, copying, pasting and creating new possibilities with my eyes and ears that my hands may have never thought of!ĭrum beats are particularly fun! I tend to start off with some trippy little bass line, and then, on a separate track, I'll start drawing in my kick drum, snare drum. Pro Tools Batch Rename & Regular ExpressionsĮssential tips for a healthier sound effects libraries collectionĮxploring Sound Design Tools: Sound ParticlesĮssential Bodyfalls: Sound Library Post-Mortemĭear Devs, 7 Reasons why your Game may need Audio Middleware.While I've always been a keyboard player and pianist, I'll have to make a bit of an admission: I really like MIDI editors! Tutorial Wwise en Español - Parte I: Introducción Tutorial Wwise en Español - Parte II: Objetos y Randomización Tutorial Wwise en Español - Parte III: Game Syncs Tutorial Wwise en Español - Parte IV: Posicionamiento y Panorama ![]() Tutorial Wwise en Español - Parte V: Flujo de señal y Efectos Tutorial Wwise en Español - Parte VI: Mezcla Tutorial Wwise en Español - Parte VII: Optimizacion Reaper for Game Audio - Part I: Starting Up Reaper for Game Audio - Part II: Rendering Reaper for Game Audio - Part III: Project Scopes & Subprojects Reaper for Game Audio - Part IV: Speeding up your Workflow Learning C# Notes - Part II: Variables & Collections Learning C# Notes - Part III: Selection & Operation Statements Learning C# Notes - Part V: Delegates, Events, Actions and Funcsīrief Source Control guide for Audio Peeps Learning C# Notes - Part VI: Handy Code Operators & Shorthands Using Fmod Doppler on Unity without a rigidbody How (and how much) to charge as a game audio freelancer How to create a Scatterer Instrument in Wwise Use this when there is a drop in volume on a crossfade. I usually use 0.5 dB but sometimes I like a smaller value. Keep in mind that you are going to jump in a determined amount ofĭB that you can change at Preferences > Editing > Clips > Clip Gain Nudge It even works with several of them at the same time. Resets the waverform zoom in case you want to see how loud a clip really looks. With a zoom level that makes sense with the material you have. You'll be able toĬhoose the settings of the new audio file but remember this is not the sameĪs a bounce, inserts and sends won't be considered.Ĭhanges the waveform zoom in or out. That allows you to quickly export any clip as a separate file. Lets you type in the counter window so you can jump to any point on the timecode.Īlso, this counter acts as a calculator so you can type + or - to jump a certainĪ somewhat hidden feature (it's on the clip list window, not the main menus ![]() Here is a list of some of the custom shortcuts I'm currently using, I tend to use Control as the modifier key since Pro Tools doesn't use it much: This blew my mind when I discovered it, you can now access loads of functions even if they are buried under 3 sub-menus. You just need to type the exact name and then add the shortcut you want to assign to that given function. Now you can create (Plus symbol button) a new shortcut to any Pro Tools function your heart desires as long as that function appears on any Pro Tools menu. Just go to Apple > System Preferences > Keyboard > Application Shortcuts and add Pro Tools to the list if it wasn't there already. But there is hidden feature that may be even better for accessing Pro Tools functions. You can create your own custom shortcuts for unmapped commands and without any external macro software.Īs far as I know, this only works on mac. Memory locations + Window configurations are very powerful. Or impress your friends with custom shortcuts. You can hear bellow the original sound first and then the processed one. Listen to the following clip where some plastic bag impacts are extremely slowed down, creating a weird, distorted kind of Sci-Fi sound. Now your clips may work on more situations as you can make them shorter or longer to fit in context.Īnd don't forget this tool could be also used as a creative resource. The results are not always natural sounding, but adjusting the pitch can sometimes bring a clip close to the sound you're looking for.Īlso, being able to change the length of a clip makes your library instantly bigger. X-Form pitch changes work great when you have a sound that is similar to what you need but you feel it needs to be a little bigger or smaller in weight. To use this method, you will need to activate X-Form in the track elastic properties, it's just under the track automation mode. It doesn't work very well for big changes but is good enough for small adjustments and you can tweak both parameters independently This is not a real time process, the changes are rendered offline and you'll keep the original version if you need to go back to it. This is my preferred method for quick clip pitch and length changes.
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